Workflow: Vector image > in Rhino: make solid 3D object > import this into Fusion 360 > Toolpaths
explode
icon 3x (or until Rhino says: ‘closed curve’ instead of ‘block instance’change object layer
trim
icon.solid tools
tabBoolean Union
selsmall
and add a value that's a fraction larger than the object's extrusion. For example: a shape is extruded 2mm, enter 2,001. This finds shapes up to that length. So the smallest surfaces are found this way.connect surfaces
icon.surface from planar curves
, then select the tops of the walls and press OK. Update: Not very practical
Workflow: Vector image > import into fusion 360 as vector images > workarounds to make fusion less slow > toolpaths
Fusion 360's sketch engine is not built for vector images with lots of detail. Here are some tips based on this article to try make it work. The key is to keep sketches simple. That's why we'll try to spread the information over multiple sketches. We will split up the vector image into multiple tiles in Illustrator.
Keep the document units the same throughout the workflow (mm for example)
One sketch per layer
option enabled.
For cutting the area in-between the shapes (to use as a stamp for example).
Note to future self: If an image is used as a stamp, mirror the image(!)
File > Export > Export as…
. Set the format to dxf
and click Export.