3d_modeling:blender:remove_triangles_when_trying_to_select_an_edge_loop

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Often these triangle faces stop you from making a full edge loop selection. This is an attempt at removing them easier.


1. Select the tip vertex of one triangle

2. Select > Select Similar > Amount of Adjacent Faces


3. Now they're all selected. Delete them.

  • 3d_modeling/blender/remove_triangles_when_trying_to_select_an_edge_loop.txt
  • Last modified: 2025/01/15 07:15
  • by formlab